Focusing Beyond A-players to Develop your A-Game
Recently, I have seen several invites to webinars about finding and developing HiPos and A-players in your organization. I find this thinking very shortsighted. In most cases, it won’t provide what’s needed in your organization for breakthrough performance. Here’s why: Today’s work requires teams to execute strategy. Optimizing one part of a system may not improve the whole system’s performance. Optimizing the wrong parts won’t only be ineffective, it is more likely to further compound issues. Focusing specifically on A-players will only be a sound strategy if your organization commits to weeding out any employees that are not high-performing (as exampled in slides 22 through 25 in this Slideshare presentation about Culture at Netflix). But the faulty logic becomes clear with a few simple examples: [list style=”arrow” color=”blue-lite”]
- Want to slow down the progress of an A-player? Put a B or C player in their workflow. Often, it produces a result equivalent to dragging an anchor behind a rowboat.
- Who really determines the speed which a team can scale a mountain trail- the fastest or the slowest hiker?